Lots of changes! Okay so first and foremost the MiniMaker has been extracted from the Locker. Now the locker is little more than a way to see all of your minis at once and order 3D prints or download STL files as well as delete ones you don't want. Since the MiniMaker has been extracted and become it's own app it can be accessed directly via BattleRoller.com/minimaker/. When you hit that URL a bunch of stuff happens: If you're logged in and the page is passed the ID of one of your minis then it'll load, if not then we'll check to see if you have a free save slot and start a new mini, if no open save slots then we'll load your first mini. You also can load your saved minis right from here. If you're not logged in then you can still access the MiniMaker and we'll save your mini in localStorage. This just means it's saved in your browser instead of in our database, but you only get one. Another reason for the separation was so that the MiniMaker can become a tool for players to create any minis they want, not just ones for use in BattleRoller.  So now the MiniMaker will have more diverse options that have no business at all being in the game, which brings me to another of the big changes.  More parts!  I've added a bunch of new parts to the MiniMaker as voted on by folks on my Patreon.  This set falls under the category of "Monster Parts" and adds a bunch of new stuff that'll let you create a bunch of monstrous or fantastic creatures.  Some of the new parts include: Fangs, Tusks, Ram Horns, Claws, Shark Teeth, Snake Body, Spider Body, and a bunch of other things. As you can see in the screenshot gallery, I've also completely overhauled the UI.  Since there are more options for bodies now it just made sense to give them their own feature groups instead of having all of the body options shoved into the "body" or "class" sections.  This setup will be a lot easier to navigate as we add more and more parts.  Unfortunately this also meant completely changing the data structure as it's stored in the database.  I wrote a script to convert all the saved minis from the old data model to the new one so all the minis should be safe, though I did notice that one of mine with cat ears got changed to ram horns.. also I screwed up.. and now all the minis in the DB have lost their names and stats 🙁 I don't think that anyone will be super impacted by the loss of stats other than me and for the rest of you it just means the name of your mini got lost and replaced with "character".  There were a LOT of moving parts to this update and a LOT of broken stuff as I made the transition, so if you find something isn't working or find a bug PLEASE REPORT IT in the forum. Thanks!